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Knobs · The AoA podcast

Knobs Podcast S01 E20: The Tricks We Reach For

S01E20 35 Min

To close out Season 1, Simon and Terry set themselves a simple, slightly dangerous game: catch each other off guard. No topic, no script, just the tricks they actually reach for and the questions they would put to another engineer. What comes out is a loose, funny, genuinely useful hour that also lands somewhere serious by the end.

There is no single thesis here, it is a grab bag, so here are the moves and questions worth keeping.

Reverse Reverb

Terry opens with a trick he had not used in ages: reverse reverb, the ghostly swell that leads up into a note instead of tailing off it. On a spacious, quiet vocal where normal tails just muddied the gaps, it introduced the tone of the note before it arrived, so the line felt familiar the instant it landed. The deeper point is arrangement, not effect.

“It’s an example of adding density to a production without recording another instrument.”

Instead of the reflex to pile on another layer, you find space and note inside what is already there, and it is a joy to ride on a fader.

Fixing Intonation Without a Tuner

The first curveball: a take with questionable intonation, and tuning software is off the table. The answer is doublers, one pitching slightly sharp, one slightly flat, pushed up under the notes that lean the wrong way to average the pitch back toward centre. Delays help smear intonation that drifts over time, and a phase nudge between guitar mics can stop the ear locking onto sharp or flat at all. But the real move is often to stop fighting it: let a little out-of-tune be the vibe, because a band that breathes is exactly what an AI generator will never give you.

Elvis or the Beatles

A palate cleanser with a point. Both land on the Beatles, and not just from nostalgia: harmonic complexity, and a band that treated the studio as an instrument and invented techniques still used daily, from Abbey Road compression to the literal cut-up tape of “Mr Kite”, granular sampling decades early.

A Brand New Room

Move into a space you have never mixed in, what are the first things you do? Put on reference tracks you know cold and just live in them. Run a quick mode calculation to find the room’s worst wall, throw a mattress against it, and get the speakers opposite. It will be a horrible first mix, but it is roughly an album’s worth of work, around ten mixes, before an unfamiliar room feels like home.

Trade Your Outboard for a Console

Would you swap all your outboard for one immaculate SSL K? Both say yes without much hesitation. It is not that the racks are not lovely, it is that a great console instantly glorifies whatever passes through it, and once you have tracked a band through one, printing a demo mix off your own system can feel a little flat by comparison. For anyone who has never used one, their advice is to book a session with an assistant and just dance the faders.

Saving a Broken Vocal

The hardest question: a vocal arrives hollow, brittle and sibilant. You lean in, because that ship was never at the dock. Add chest and body with saturation, a Devil-Loc, or the Fairchild sound Simon loved so much he built one, and the sibilance eases by comparison as the low end returns. For genuinely spitty S sounds, the old, unglamorous fix still wins: split the sibilance and plosives onto their own track and ride them down by hand.

Do the Tedious Work

Which is where the episode quietly turns from tricks to standards. The modern engineer is spoiled, one button for reverse reverb, trigger for samples, but the sessions that arrive missing crossfades and finesse are the ones that never got the boring work done. Doing it properly is often slow and unglamorous, and that is the point.

“Your standards need to be better than your competition, and better than the person who’s paying you. Then you’re going to do fine.”

Final Thoughts

It is a fitting way to end the season: not a grand statement, just two engineers swapping the small, real things that make records better, and agreeing that the difference between good and great is usually the tedious work everyone else skips. Thanks for listening to Season 1.

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